第1个回答 2009-02-18
This fresh flower froth dragon game is one with Flash the ActionScript development design procedure, chooses the game pattern, the difficulty degree through the button. Founded (CZMap) the kind to control produces game's map, founded (Collision) the kind to calculate the launch the fresh flower to be whether same. Controls with keyboard's on direction key realizes plays the family to launch the froth about to move, when launch fresh flower froth front judges the flower which the flower is and launches to be the same, when three or three above fresh flower colors at the same time, mutually will counter-balance. Stipulated at the game in time, if plays the family not to launch the fresh flower, game defeat. May choose makes a fresh start or the withdrawal game. The first chapter introduced Flash the ActionScript development; The second chapter introduced the fresh flower froth dragon game principle of design and the major function and the solution; The third chapter introduced the fresh flower froth dragon game part manufacture (background manufacture, its beginning picture manufacture, other part manufacture); The fourth chapter introduced the fresh flower froth dragon game's code explanation (the CZMap kind, the Collision kind, game control routine and so on).
第2个回答 2009-02-19
This fresh flower froth dragon game is one with Flash the ActionScript development design procedure, chooses the game pattern, the difficulty degree through the button.Founded the (CZMap) kind to control produces the game map, founded the (Collision) kind to calculate the launch the fresh flower was whether same.Controls the realization with the keyboard on direction key to play the family to launch the froth about about to move, front when launch fresh flower froth judges the flower which the flower is and launches to be same, when three or three above fresh flower colors at the same time, can counterbalance mutually.Stipulated at the game in time, if plays the family not to launch the fresh flower, game defeat.May choose makes a fresh start or the withdrawal game.First chapter introduced Flash the ActionScript development; Second chapter introduced the fresh flower froth dragon game principle of design and the main function and the solution; Third chapter introduced the fresh flower froth dragon game part manufacture (background manufacture, its beginning picture manufacture, other some part manufacture); Fourth chapter introduced the fresh flower froth dragon game code explanation (the CZMap kind, the Collision kind, game controls code and so on).本回答被提问者采纳
第3个回答 2009-02-18
Puzzle Bobble Game of the flowers is a design using Flash ActionScript development process, through the button to choose the game mode, degree of difficulty. Created (CZMap) to control the types of games have a map, created (Collision) category to calculate the launch of the same flowers. Using the arrow keys on the keyboard to control the players realize the next bubble about to launch the mobile launch of flowers in front of a bubble when the judge and the flower are not fired from the same flower, when three or more than three flowers the same color, it will offset each other. Specified time in the game, if the player did not launch out of flowers, the game failed. Can choose to start or quit the game. Chapter I introduced the Flash ActionScript development; chapter introduce flowers Bubble Game Design Principle and the main functions and their solutions; Introduction Chapter III of flowers produced components Bubble Game (background production, its production before the screen, some other component production); Chapter IV Introduction flowers Bubble Game description of the code (CZMap category, Collision category, Game control code and so on).
第4个回答 2009-02-18
应该是:
Puzzle Bobble Game of the flowers is a design using Flash ActionScript development process, through the button to choose the game mode, degree of difficulty. Created (CZMap) to control the types of games have a map, created (Collision) category to calculate the launch of the same flowers. Using the arrow keys on the keyboard to control the players realize the next bubble about to launch the mobile launch of flowers in front of a bubble when the judge and the flower are not fired from the same flower, when three or more than three flowers the same color, it will offset each other.
Specified time in the game, if the player did not launch out of flowers, the game failed. Can choose to start or quit the game. Chapter I introduced the Flash ActionScript development; chapter introduce flowers Bubble Game Design Principle and the main functions and their solutions; Introduction Chapter III of flowers produced components Bubble Game (background production, its production before the screen, some other component production); Chapter IV Introduction flowers Bubble Game description of the code (CZMap category, Collision category, Game control code and so on).